Thursday, September 22, 2016
Thursday, August 11, 2016
Rules & Characters
Rules
Players begin game
by selecting their player characters. Disputes over player characters are
solved by dice rolls. All players shuffle their event cards and place them face
down in their job area and place player character on start. Players take turns rolling the dice and
moving around the board from their start position along the outside path of the
board toward the end at the board’s center. After each move the player draw
from the event card pile and does as the card instructs. If two players land on the same space both
players roll a die to determine who wins that space highest roll wins and the
loser most move backward the same number of spaces the winner rolled. Players may not use abilities to increase roll.
Event Cards:
These cards sit on each player’s work space and
are drawn after each turn and read.
These cards describe an event in that player’s work place that effect
that player’s progress toward the end of the game. The player must abide the card directions i.e.
Move back two spaces, lose a turn, etc. Within deck is a single back to start
card that if drawn resets the player’s event deck i.e. All discarded event
cards are reshuffled into the deck.
Murphy Cards:
These cards
are placed at Murphy’s Bar at the center of the board. As each player reaches
the final length of the path to Murphy’s they must roll equivalent to the
number of spaces that remain and if they fail to must pick a Murphy card at
random. These cards create a turn long
event that affects all players for the turns duration and are then reshuffled until
the next player reaches their final turn towards Murphy’s.
Each player character has a unique ability for
use in game.
Abilities:
·
Mr. E. Tallman: Switch player
places with another player on the board. (The two players roll dice to
determine ability’s success) One-time use.
·
Mani S.: Boost. Double player
roll this turn. Limit 3 uses.
·
Steve “Pro” Sky: Stall. Freezes all other players for one turn. Limit 3 uses.
·
Annie Brewt:
Foresight. Choose a card from the
deck to replace the current card then reshuffle all cards but new one back into
deck. Limit 3 uses.
Characters
Name: Mr. E. Tallman
Age: Appears 40 (possibly immortal according
to students)
Bio: Mr. Tallman began his school
for "special" young people with the hope of helping them
make the world a better for them.
However, discovered the best use of these other talented young people was
to test his super-villainy.
Name: Mani S.
Age: 35
Bio: After the NASA budget cut Area 51’s
extraterrestrial maintenance department was restructured and Agent S took early
retired to open her own auto garage. However, see till helps out former
off-world customers when not working on the many cars damaged daily in the
city’s traffic.
Name: Steve “Pro” Sky
Age: 60
Bio: Steve started at Solutions
as an office administrator and had the company fully tech integrated within a
year. Because of him any employee can
access any system from anywhere in the building. There have been no technical
issues since he took over operations in fact the building systems have begun actively
offering to solve his problems.
Name:
Annie Brewt
Age: 56
Bio: After an
unfortunate accident late one night on a site Annie fell to her apparent death.
At least the Grim Reaper thought and collected. However, she had landed in the
wet cement and survived so Death was forced to return her soul and apologize
for the mistake. Annie was understanding and her and Death became friends
quickly. Her time with him leading her to begin seeing and speaking with other
supernatural beings. She has now become somewhat of a guidance consular to
ghost, demons and an angel or two.
Thursday, August 4, 2016
Thursday, July 14, 2016
Card Ideas
Card ideas
School
1. Call from boss you’re in charge of detention go back to start
2. Pep rally taking over the halls lose a turn
3. Kid flying with scissors lose a turn
4. Hear a noise coming from the lockers there is a kid stuck in there, ignore and roll again
5. Smoke coming from the boy’s bathroom seems normal enough go forward 3
6. Call from angry parent pass the phone to an unsuspecting teacher and move forward 2
7. Wet floors, slide your way through the halls double next roll
8. Students levitated your car on the roof go back 4 to get it down
9. Student needing help with evil monologue go back 2 and give some pointers
10. Student set bombs in the air vents move forward 4 to protect your hair
11. Mutated food is attacking the students shuffle your deck
12. Students set laser shooting pigs loose in the hallways go back 2
13. School mascot stuck in costume move forward 1 while laughing
14. Student melted all the door stops go forward 2
15. Fight breaks out in the hallway go back 3 to get popcorn
16. There is a Drunk kindergartener in your way walk over the kid and move forward 1
17. Turf war in the parking lot between the fire and ice ability students go back 1 to place bets on the winner
18. Student poured radioactive sugar in the gas tank of your car lose a turn
19. Walk by janitors closet hear moaning go back 1 to try and figure out who it is
20. One of the students froze the lunch lady admire the horror on her face and shuffle your deck
Office
1. Called in for a meeting go back 3
2. Sex happening in the printer room go forward 1 to avoid the moans
3. robots ran into Cabinets making them fall over blocking your path go back 2
4. Ride remote controlled office chair down the hallway move forward 3
5. Fell down stairs go forward 1
6. Elevator broke down take the stairs and shuffle your deck
7. Printer came to life and started shooting paper at everyone lose a turn
8. Printer cartridge exploded in coworker’s face to avoid getting ink on your shoes move forward 2
9. Blackout in the office lose a turn
10. Stopped by annoying coworker to look at pictures of his daughter lose a turn
11. Mail cart runs over your foot shuffle your deck while cursing at the mail
12. Boss called you in to redo work go back to start
13. Phone receiver glued down to the base go back 2
14. Dead rat in your desk go back 1 to scream like a girl
15. Wet floors slide your way closer to the exit by moving forward 4
16. Coffee!!! double your next roll
17. Computer robot keeps asking why like a four year old go back 1 to bang your head on the desk
18. the machines start to come to life as robots go back 4 to have a mental breakdown
19. Made crazy Nancy angry she starts shooting staples out of a staple gun at you roll again
20. Dodge office slut out of fear and run forward 2
Auto mechanic
1. Found human foot in vehicle pretend that you didn't see anything and move forward 2
2. Oil spill double roll next turn
3. aliens abduct your car go back 1 to get it back
4. Customer brings in car at closing time go back to start
5. Found space squirrel in the engine fixing it up go forward 1
6. Customer won't stop arguing prices with you lose a turn
7. Coworker took customers sports car out on joy ride look the other way and move forward 1
8. Misplaced tools take the time to shuffle your deck
9. Buff out scratched paint on alien ship move forward 2
10. Agent on jetpack flies into windshield shatters glass go back 3 while cursing the agent
11. Waiting on insurance adjustor lose a turn
12. 10 car pileup coming in look on in horror and go back 4
13. Girl brings in dog shit car cry and go back 2
14. Found drugs in car roll again
15. Customer accusing you of stealing money lose a turn with a WTF look on your face
16. Bob the alien beams you closer to the exit go forward 3
17. alien fluid hits you in the eyes shuffle your deck and get back to work
18. Radiator explodes in your face run forward 4 like a chicken with its head cut off
19. Space trooper stuck in minivan hood go back 1 to laugh at them
20. Clean up shotgun suicide go back 2 and reminisce on the good old days
Construction worker
1. Fall off I-beam by moving forward 4, getting closer to the exit
2. Crane knocks over porta John you hear a girly scream and a bulky man runs out move forward 1
3. Locked in porta John lose a turn while listening to death laugh at you
4. Car stolen by a ghost operated crane go back 2
5. Ghost starts putting Graffiti on site go back 1 to chase them off
6. Stuck in wet cement lose a turn
7. Inclement weather, leave early by going forward 2
8. Skip lunch break while avoiding a ghost move forward 1
9. Fake vertigo double roll next turn
10. PMSing 30 stories in the air, move forward 2
11. Dip out early to avoid cat calls roll again
12. Death starts crying about losing its scythe on the site go back 2 to help find it
13. Lift stuck between floors lose a turn and give a ghost advice on their love life
14. Dropped coworker in dumpster go forward 3 while laughing at their misfortune
15. Tractor got stuck in the ditch go back 4 to try and get it out
16. Homeless crack addict living on site with death standing next to them looking at the time look the other way and shuffle your deck
17. Protesters picketing the site on account of it being haunted go back 3
18. Doors installed upside down go back 1 while questioning the intelligence of your coworkers
19. Left keys at the top of the building go back to start
20. death paid you a visit to cry about a rip in its robe pretend you're listening and shuffle your deck
School
1. Call from boss you’re in charge of detention go back to start
2. Pep rally taking over the halls lose a turn
3. Kid flying with scissors lose a turn
4. Hear a noise coming from the lockers there is a kid stuck in there, ignore and roll again
5. Smoke coming from the boy’s bathroom seems normal enough go forward 3
6. Call from angry parent pass the phone to an unsuspecting teacher and move forward 2
7. Wet floors, slide your way through the halls double next roll
8. Students levitated your car on the roof go back 4 to get it down
9. Student needing help with evil monologue go back 2 and give some pointers
10. Student set bombs in the air vents move forward 4 to protect your hair
11. Mutated food is attacking the students shuffle your deck
12. Students set laser shooting pigs loose in the hallways go back 2
13. School mascot stuck in costume move forward 1 while laughing
14. Student melted all the door stops go forward 2
15. Fight breaks out in the hallway go back 3 to get popcorn
16. There is a Drunk kindergartener in your way walk over the kid and move forward 1
17. Turf war in the parking lot between the fire and ice ability students go back 1 to place bets on the winner
18. Student poured radioactive sugar in the gas tank of your car lose a turn
19. Walk by janitors closet hear moaning go back 1 to try and figure out who it is
20. One of the students froze the lunch lady admire the horror on her face and shuffle your deck
Office
1. Called in for a meeting go back 3
2. Sex happening in the printer room go forward 1 to avoid the moans
3. robots ran into Cabinets making them fall over blocking your path go back 2
4. Ride remote controlled office chair down the hallway move forward 3
5. Fell down stairs go forward 1
6. Elevator broke down take the stairs and shuffle your deck
7. Printer came to life and started shooting paper at everyone lose a turn
8. Printer cartridge exploded in coworker’s face to avoid getting ink on your shoes move forward 2
9. Blackout in the office lose a turn
10. Stopped by annoying coworker to look at pictures of his daughter lose a turn
11. Mail cart runs over your foot shuffle your deck while cursing at the mail
12. Boss called you in to redo work go back to start
13. Phone receiver glued down to the base go back 2
14. Dead rat in your desk go back 1 to scream like a girl
15. Wet floors slide your way closer to the exit by moving forward 4
16. Coffee!!! double your next roll
17. Computer robot keeps asking why like a four year old go back 1 to bang your head on the desk
18. the machines start to come to life as robots go back 4 to have a mental breakdown
19. Made crazy Nancy angry she starts shooting staples out of a staple gun at you roll again
20. Dodge office slut out of fear and run forward 2
Auto mechanic
1. Found human foot in vehicle pretend that you didn't see anything and move forward 2
2. Oil spill double roll next turn
3. aliens abduct your car go back 1 to get it back
4. Customer brings in car at closing time go back to start
5. Found space squirrel in the engine fixing it up go forward 1
6. Customer won't stop arguing prices with you lose a turn
7. Coworker took customers sports car out on joy ride look the other way and move forward 1
8. Misplaced tools take the time to shuffle your deck
9. Buff out scratched paint on alien ship move forward 2
10. Agent on jetpack flies into windshield shatters glass go back 3 while cursing the agent
11. Waiting on insurance adjustor lose a turn
12. 10 car pileup coming in look on in horror and go back 4
13. Girl brings in dog shit car cry and go back 2
14. Found drugs in car roll again
15. Customer accusing you of stealing money lose a turn with a WTF look on your face
16. Bob the alien beams you closer to the exit go forward 3
17. alien fluid hits you in the eyes shuffle your deck and get back to work
18. Radiator explodes in your face run forward 4 like a chicken with its head cut off
19. Space trooper stuck in minivan hood go back 1 to laugh at them
20. Clean up shotgun suicide go back 2 and reminisce on the good old days
Construction worker
1. Fall off I-beam by moving forward 4, getting closer to the exit
2. Crane knocks over porta John you hear a girly scream and a bulky man runs out move forward 1
3. Locked in porta John lose a turn while listening to death laugh at you
4. Car stolen by a ghost operated crane go back 2
5. Ghost starts putting Graffiti on site go back 1 to chase them off
6. Stuck in wet cement lose a turn
7. Inclement weather, leave early by going forward 2
8. Skip lunch break while avoiding a ghost move forward 1
9. Fake vertigo double roll next turn
10. PMSing 30 stories in the air, move forward 2
11. Dip out early to avoid cat calls roll again
12. Death starts crying about losing its scythe on the site go back 2 to help find it
13. Lift stuck between floors lose a turn and give a ghost advice on their love life
14. Dropped coworker in dumpster go forward 3 while laughing at their misfortune
15. Tractor got stuck in the ditch go back 4 to try and get it out
16. Homeless crack addict living on site with death standing next to them looking at the time look the other way and shuffle your deck
17. Protesters picketing the site on account of it being haunted go back 3
18. Doors installed upside down go back 1 while questioning the intelligence of your coworkers
19. Left keys at the top of the building go back to start
20. death paid you a visit to cry about a rip in its robe pretend you're listening and shuffle your deck
Tuesday, July 12, 2016
week one
we came up with the idea of the game called happy hour. the next step is to come up with different accidents for the cards each member will come up with 20 card ideas. we will also come up with sketches for ideas on the game.
game info
Get to Happy Hour
Chelsea Mapes
Christopher Holmes
Irvin Aguilar
·
Players 4
·
Board game
·
Goal: get to the bar
·
Each player starts out in their own job area,
school, office, construction yard, automotive garage
·
All players travel same distance from different
starting locations
·
Each player has their own deck that pertains to
their own occupation hazards
·
In order for a player to move you must roll 2
dice
·
Each space is a minute on the clock till five o’clock
60 spaces per person
·
There is a deck and a discard pile, when you
draw a card from the deck discard it but if you go back to start you have to reshuffle
the discard pile back into the deck
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